Cameras as peers
A camera joins as its own participant with its own encrypted peer connection — not a screen share of a video window. IP camera bridging is still coming.

Features
4K Chat pairs modern browser APIs — WebRTC, WebCodecs, and Insertable Streams — with an architecture that has no media server in the middle. The result: cinematic quality, real privacy, calls that repair themselves, and cameras that join as participants instead of screen shares.
The thing nothing else does: extra camera sources join the call as real peers, at full resolution, with no server in the middle.
Used for:Site monitoringRemote productionField service
A camera joins as its own participant with its own encrypted peer connection — not a screen share of a video window. IP camera bridging is still coming.
Each camera runs its own 7-rung resolution/FPS ladder and spends only the uplink left over after the humans are served.
Cameras stay dark until the host or a named delegate admits them — enforced at the publisher and at every receiver, revocable instantly.
Drag-and-drop reordering, pin-and-focus with a filmstrip, per-tile mute, and fullscreen expansion for any feed.
Modern browser APIs pushed as far as your hardware allows.
Used for:Podcasts & interviewsHands-on training
AV1 and VP9 with Scalable Video Coding (SVC). Resolution follows your hardware and network — on every plan, including free.
Browsers use GPU encode and decode when they can, which helps keep CPU use down at higher resolutions.
Your browser's own suppressor plus a tuned high-pass filter, running on your machine before the encoder. Rumble drops about 11 dB while speech moves under half a decibel. No cloud round-trip, because your audio never leaves.
Your device blurs the background itself, using the same segmentation your OS uses — at full resolution and frame rate, with nothing uploaded. Shown where the platform supports it.
Record straight to your device as WebM. Nothing is uploaded — you own the file.
Peer-to-peer with nothing in the media path.
Used for:Hands-on trainingRemote production
Media flows browser-to-browser over WebRTC. No SFU, no TURN, no relay service — your bytes stay yours.
Every participant connects directly to every other. Small rooms, zero re-encoding, zero added latency.
Continuous bandwidth probing tunes resolution and framerate per peer so calls stay smooth on flaky links.
Designed so a call can run for days without anyone rejoining.
Used for:24/7 monitoringPlant-floor networks
Escalating ICE restarts retry for as long as the call is open — no attempt limit that quietly ends your session.
Frames are verified as actually arriving; silent tracks are re-negotiated before you notice them freeze.
Real received resolution, bandwidth, RTT, codec, and topology — visible during every call.
No accounts to join, no media we could hand over.
Used for:Public safetyCamera admission
DTLS-SRTP on every stream, plus optional per-frame E2EE via Insertable Streams and a 4-emoji Safety Number.
Approve joiners one-by-one, appoint delegates, remove disruptive guests, and lock the room.
A direct A-to-B channel for control, telemetry, files, LUT, and timecode. Not in-call chat. Not shipped.
Same call, every screen — plus a hook for your own software.
Used for:Classroom displaysTechnicians on phones
Cast or mirror from your phone or PC to the living-room TV. There is no Smart TV store app today, but the web UI is keyboard-navigable for a lean-back setup.
macOS, Windows, iOS, iPadOS and Android shells around the same bundle. Offline entitlement caching already works — your plan is signed and verified on your device, so the app keeps working when we are unreachable. Store builds are not released yet.
Drop a call into your own site with an iframe widget and a postMessage API.
An OAuth-protected MCP server for agents is in development — not a public install path yet. No agent-escalation marketing until it ships.
Remote production, site monitoring, training, podcasts, field service, public safety, coaching, and property walkthroughs.
How cameras join a call as their own host-approved participants — IP bridging is on the roadmap.
Direct peer-to-peer, no media server. A full mesh for small rooms, built to stay connected.