Incident commander
Needs one screen that carries every relevant camera and every decision-maker, and needs it standing up in under a minute.

Public safety & emergency ops
During an incident the problem is never a shortage of video — it is that the cameras, the command staff, and the people in the field are all in different systems. A peer-to-peer room puts every source and every decision-maker on the same screen, with no footage crossing a vendor's cloud on the way.
4K Chat is not an emergency or life-safety service and must not be used for emergency calling or as a substitute for certified public-safety systems. This page describes architecture only — it is not a recommendation to adopt 4K Chat for incident operations. See the terms.
Needs one screen that carries every relevant camera and every decision-maker, and needs it standing up in under a minute.
Maintains the multiview on the wall, admits and revokes sources, and keeps the session alive across shift changes.
Joins from a phone on a patchy link and still gets usable video, adapting down instead of dropping.
A drone downlink through a capture card and responders' phones join as separate participants. Fixed RTSP and WHEP cameras are coming.
How it works →Incident command decides which sources are in the room. Revoking approval drops that feed instantly at the publisher and at every receiver.
How it works →Media is peer-to-peer and end-to-end encrypted. Only kilobytes of signaling metadata reach any server — there is nothing to subpoena from us.
How it works →Self-renewing room leases, Worker-backed keepalives, a media watchdog for silent tracks, and recovery that retries indefinitely.
How it works →Cast or mirror the multiview to the big screen from a phone or PC and leave it up for the duration.
How it works →A partner agency joins from a link with no account, sees only what has been admitted, and is out the moment the room closes.
Open a room from the command workstation and share the link only with the agencies that need it.
Add the drone or aircraft downlink through a capture card today — fixed-camera bridging is coming — and approve each source as it appears.
Focus and arrange tiles for the wall display; every operator can pin a different arrangement locally.
The session renews itself and recovers from network changes on its own, so nobody has to babysit the call.
Will be bridged locally so the stream never leaves the network unencrypted, then admitted as a participant.
Route the receiver's HDMI or SDI output through a capture card; it appears as a normal video device and joins as its own tile.
Join from the browser on a link. Mobile mode manages battery and data while keeping the picture usable.
Any large screen works — cast or mirror from an operator's phone or PC; there is no Smart TV store app today.
Rooms are link-scoped and every camera source needs explicit host or delegate approval. Closing the room ends all access at once.
There is none, because we never receive it. Media flows directly between endpoints and is end-to-end encrypted; recordings, if any, are written locally by whoever chose to record.
Adaptive bitrate and SVC degrade gracefully rather than dropping, and reconnection is automatic after a network change. There is no TURN relay, so a hard symmetric-NAT pair on both ends is the one scenario that will not connect.
No. It is the live shared-view layer. Evidence handling stays in whatever system of record you already use.
No. Camera participants are marked low priority and take only uplink left over after people are served.
Yes — they open a link in a browser. No account, no install, and their access ends when the room does.
Rejoin from the same link. The other sources and participants stay connected to each other throughout.
Room size for command staff plus multiple simultaneous camera participants, with no cap on peak resolution.